MASTER SYLLABUS

2020-2021

A.	Academic Division: Business, Industry and Technology

B.	Discipline: Industrial Technology – Engineering Design

C.	Course Number and Title: ENRD2680 3D Design Presentation

D.	Course Coordinator: Chris Barker

Assistant Dean: Toni Johnson, PhD

Instructor Information:

Name:	Click here to enter text.

Office Location:	Click here to enter text.

Office Hours:	Click here to enter text.

Phone Number:	Click here to enter text.

E-Mail Address	Click here to enter text.

E.	Credit Hours: 3

Lecture: 2 hour

Laboratory: 2 hours

F.	Prerequisites: None

G.	Syllabus Effective Date: Fall, 2020

H.	Textbook(s) Title:

Autodesk 3ds Max 2015 Essentials

Author: Derakhshani and Derakhshani

Copyright Year: 2014

Edition: 1st

ISBN #: 9781118867211

Workbook(s) and/or Lab Manual: None

J.	Course Description: Students will create realistic designs and animations by applying materials, adding lights and shadows to objects they’ve created or to objects they’ve imported. Students will also create animation by using controllers, inverse kinematics, and reactors. The result will be life-like animations that seem to be affected by gravity, magnetism, and the elements of weather.

K.	College-Wide Learning Outcomes:

College-Wide Learning Outcome	Assessments - - How it is met & When it is met
Communication – Written
Communication – Speech
Intercultural Knowledge and Competence
Critical Thinking
Information Literacy
Quantitative Literacy

L.	Course Outcomes and Assessment Methods:

Upon successful completion of this course, the student shall:

Outcomes	Assessments – How it is met & When it is met
Create and edit primitive objects.	Weekly homework assignments, drawing assignments, Midterm and Final Exam.
Clone objects and create object arrays.	Weekly homework assignments, drawing assignments, Midterm and Final Exam.
Create and apply standard materials.	Weekly homework assignments, drawing assignments, Midterm and Final Exam.
Animate and apply constraints and simple controllers.	Weekly homework assignments, drawing assignments, Midterm and Final Exam.
Use mesh modifiers.	Weekly homework assignments, drawing assignments, Midterm and Final Exam.
Use Animation modifiers.	Weekly homework assignments, drawing assignments, Midterm and Final Exam.
Create photo-realistic rendering.	Weekly homework assignments, drawing assignments, Midterm and Final Exam.

M.	Topical Timeline (Subject to Change):

Character Studio

Scene Explorer

Constrained Animation

Key Framing

Inverse Kinematics

Cloth simulations

Photo-Realistic Rendering

N.	Course Assignments:

Student will complete workbook assignments and apply techniques to a Midterm Project and a Final Project assigned by Instructor. Students will create graphic media useful to web design and other types of product marketing and promotion.

O.	Recommended Grading Scale:

NUMERIC	GRADE	POINTS	DEFINITION
93–100	A	4.00	Superior
90–92	A-	3.67	Superior
87–89	B+	3.33	Above Average
83–86	B	3.00	Above Average
80–82	B-	2.67	Above Average
77–79	C+	2.33	Average
73–76	C	2.00	Average
70-72	C-	1.67	Below Average
67–69	D+	1.33	Below Average
63-66	D	1.00	Below Average
60-62	D-	0.67	Poor
00-59	F	0.00	Failure

P.	Grading and Testing Guidelines:

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Q.	Examination Policy:

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R.	Class Attendance and Homework Make-Up Policy:

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S.	Classroom Expectations:

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T.	College Procedures/Policies:

Important information regarding College Procedures and Policies can be found on the syllabus supplement located at

http://catalog.ncstatecollege.edu/mime/download.pdf?catoid=5&ftype=2&foid=3